Beast - Music Synthesizer and Composer  0.11.1+10.g2da35
davorgan.idl
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1  // Licensed GNU LGPL v2.1 or later: http://www.gnu.org/licenses/lgpl.html
2 include "bse/bsecxxmodule.idl";
3 namespace Bse {
4 namespace Dav {
5 interface Organ : Effect {
6  Info icon = "icons/organ.png";
7  Info authors = "David A. Bartold";
8  Info license = _("GNU Lesser General Public License");
9  Info category = _("/Audio Sources/Organ");
10  Info blurb = _("DavOrgan is a versatile additive organ synthesizer");
11  IStream freq_in = Stream (_("Freq In"), _("Frequency Input"));
12  OStream audio_out = Stream (_("Audio Out"), _("Organ output"));
13  group _("Base Frequency") {
14  Real base_freq = Freq (_("Frequency"), _("Organ frequency in Hertz, i.e. the pitch of the base tone"),
15  BSE_KAMMER_FREQUENCY, STANDARD ":dial");
16  Int base_note = Note (_("Note"), _("Organ frequency as note, converted to Hertz according to the current musical tuning"),
17  BSE_KAMMER_NOTE, GUI);
18  Int transpose = SfiInt (_("Transpose"), _("Transposition of the frequency in semitones"),
19  0, BSE_MIN_TRANSPOSE, BSE_MAX_TRANSPOSE, 12, STANDARD ":dial:skip-default");
20  Int fine_tune = FineTune (_("Fine Tune"), _("Amount of detuning in cent (hundredth part of a semitone)"),
21  STANDARD ":dial:skip-default");
22  };
23  group _("Harmonics") {
24  Real harm0 = Perc (_("16th"), _("16th Harmonic"), 100.0, STANDARD ":scale");
25  Real harm1 = Perc (_("8th"), _("8th Harmonic"), 100. * 36. / 127., STANDARD ":scale");
26  Real harm2 = Perc (_("5 1/3rd"), _("5 1/3rd Harmonic"), 100. * 100. / 127., STANDARD ":scale");
27  Real harm3 = Perc (_("4th"), _("4th Harmonic"), 100. * 32. / 127., STANDARD ":scale");
28  Real harm4 = Perc (_("2 2/3rd"), _("2 2/3rd Harmonic"), 100. * 91. / 127., STANDARD ":scale");
29  Real harm5 = Perc (_("2nd"), _("2nd Harmonic"), 100. * 55. / 127., STANDARD ":scale");
30  };
31  group _("Instrument flavour") {
32  Bool brass = Bool (_("Brass Sounds"), _("Change the organ to sound more brassy"), false, STANDARD);
33  Bool reed = Bool (_("Reed Sounds"), _("Add reeds sound"), false, STANDARD);
34  Bool flute = Bool (_("Flute Sounds"), _("Add flute sounds"), false, STANDARD);
35  };
36 };
37 
38 } // Dav
39 } // Bse
The Bse namespace contains all functions of the synthesis engine.
Definition: bstbseutils.cc:91
const char * _(const char *string)
Translate message strings in the BEAST/BSE text domain.
Definition: glib-extra.cc:1100